You get more benefits than you might realize when you take an artifact from your opponent with Thada Adel, Acquisitor
Faeries While Magic has had faeries since day one, they've never really had a collective flavor
What makes this card excellent is that you can mutate it onto another creature, make it a 6/6 flier, and also get a nice mutate trigger, allowing you to cheat a nonland permanent into play
Having to wait to attack and taking a creature out of combat to crew it is too much for only two counters
Once the enchantments are assembled, the decks goal is to trigger the loop
They can do a variety of different things, some can tap for two different types of mana while some have others can search for another land and others have special abilities